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Multimedia API ReferenceNovember 16, 2016 | 24.2.1 Release |
NVIDIA Multimedia API: Buffering API
Definition in file nvbuf_utils.h.
Go to the source code of this file.
Data Structures | |
| struct | _NvBufferParams |
Macros | |
| #define | MAX_NUM_PLANES 3 |
Typedefs | |
| typedef struct _NvBufferParams | NvBufferParams |
Functions | |
| EGLImageKHR | NvEGLImageFromFd (EGLDisplay display, int dmabuf_fd) |
This method must be used for getting EGLImage from dmabuf-fd. More... | |
| int | NvDestroyEGLImage (EGLDisplay display, EGLImageKHR eglImage) |
This method must be used for destroying EGLImage object. More... | |
| int | NvBufferCreate (int *dmabuf_fd, int width, int height, NvBufferLayout layout, NvBufferColorFormat colorFormat) |
| Use this method to allocate HW buffer. More... | |
| int | NvBufferGetParams (int dmabuf_fd, NvBufferParams *params) |
| Use this method to get buffer parameters. More... | |
| int | NvBufferDestroy (int dmabuf_fd) |
This method must be used for destroying hw_buffer. More... | |